Functions Engineer: Graphics & 3D Rendering (RO)

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Functions Engineer: Graphics & 3D Rendering (RO)


CPU programming C / C++ GPU programming OpenGL ES 2 - 3 3D modeling VisualStudio Eclipse Blender Maya 3DSTudio Max 8D PTC Integrity


Job description

Main Responsibilities:

  • Development (design, implement, test and debug) of algorithms for core and/or application specific software requirements for automotive embedded electronic module serial production projects
  • The main responsibilities are as follows:
    – Design, develop and improve automotive core software for 3D applications
    – Refining CAD data for embedded hardware
    – Animate 3D objects
    – Rendering 3D data using OpenGL ES
    – Framerate optimization for embedded systems
  • Develop software in compliance with a formal ASPICE/CMMi based Global Product Engineering Process (GPEP)
  • Verify algorithms at component and bench level
  • Support rest of the functional disciplines with all aspects related to algorithms
  • Perform complex work assignments requiring independent problem solving and decision making, requiring strong software technical competency
  • Work assignments primarily involve senior/advanced level work and may mentor other algorithms engineer
  • Lead the planning, scheduling, monitoring and reporting of all algorithms related activities for various projects
  • Coordination of integration of core and/or 3rd party algorithms into an application specific software ECU
  • Performs other duties as necessary for completion of projects and achievement of departmental goals
  • Participates in regular function/algorithm development team meetings to determine progress and address any questions or challenges
  • Is responsible for the decomposition of customer / input requirements to system or discipline level (depending on the granularity of the customer / input requirements)
  • Develops function/algorithm evaluation and performance criteria and metrics. Analyses test results and data to ascertain performance meets requirements
  • Is involved in the early warning process of critical issues, planning and target deviations within the project and beyond; definition and execution of counter measures
  • Supports the identification of strategic changes required to improve processes, efficiency, and quality
  • Supports structured problem-solving processes
  • Participates in continuous improvement efforts
  • Participates in customer technical function design reviews
  • Conduct cross functional requirements reviews
  • Provides function system level DFMEA inputs if required

Position requirements:

  • Bachelor’s or Master’s degree in Electrical Engineering or comparable relevant experience related technical field required
  • CPU programming C / C++
  • GPU programming / OpenGL ES 2 – 3, shader
  • 3D modeling, animation, raytracing
  • Familiar with software development in the automotive field
  • Strong sense of personal accountability regarding decision-making and supervising project teams
  • Experience working in a high-level collaborative environment and promoting a teamwork mentality
  • Analytical thinking and problem-solving skills
  • Ability to predict challenges and seek to proactively head-off obstacles
  • Knowledge of product development engineering practices in automotive field
  • Experience in usage of requirements management tools. Familiar with concepts such as base lining, inheritance
  • Familiar with typical automotive OEM requirements
  • Knowledge on VisualStudio, Eclipse
  • Knowledge on Blender, Maya, 3DSTudio Max or similar
  • Knowledge on Photoshop
  • Awareness of IS026262
  • Awareness of problem solving (8D) methods and/or techniques
  • MS Office package (especially Excel)
  • Awareness of analysis and engineering tools such as version control/configuration management, UML tools, static code check tools
  • ALM tools (PTC Integrity)
  • Language: Comprehensive knowledge of English (verbal and written),
  • Knowledge of German will be an asset

Project description

Functions Engineer for Graphics & 3D Rendering is providing technical effort for the development of functions/algorithms, in particular that the function/algorithm is completed according to its specification, within the defined time frame, while following the applicable development process. This can also include the cross-functional coordination of defined work packages of the V-Model (requirements, design, implementation, testing) and delivery of the function(s) until the SOP.


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Remote work

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Meet the recruiter

madalina spoiala spyrosoft

I say yes to any challenge that comes up and I always get to the finish line, no matter how hard the ride is. Be part of our ride, join Spyrosoft!

Madalina Spoiala

Recruitment Specialist

Recruitment process (run remotely but you're more than welcome to visit us at the office)


We check your CV

We carefully read every CV we receive. If you meet our requirements, we call you to learn more about your skills and needs.

We check your qualifications

After talking on the phone, it's time for the technical part of recruitment, during which we can ask you to complete the task related to your position. We always provide feedback after this meeting.

We make an appointment

The next stage is a meeting in one of our offices or online. You will have the opportunity to learn more about the team and work culture from the person who manages the department and/or Spyrosoft partner.

You get the answer

At Spyrosoft, we contact every person who was taking part in recruitment process. If we accept your candidacy, we will also send you a list of the next steps.


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Functions Engineer: Graphics & 3D Rendering (RO)

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